Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: krs on 2015-06-08, 14:45:59
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Hi everyone.
My concern is about the light gizmos.I don't know if I accidentally switched something but my Corona lights are represented as normal geometry with wirecolor etc. making it easier to confuse with other geometry.Can I go back to normal gizmos somehow?
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Can you show screenshots? I would guess you need to change "wireframe" or "gizmo size" settings.
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Here it is.Lights isolated.
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Interesting
That doesnt happen to me on Max 2016 or 2014
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Never seen that before. Couldn't reproduce. Any hints?
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Well.I've had an impression that it happened on the way because at the beginning I had normal gizmos(as far as I remember).
Maybe it's Max's "represent lights as objects" setting enabled accidentally not Corona itself...
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Maybe it's Max's "represent lights as objects" setting enabled accidentally not Corona itself...
Where is this option? Couldn't find any info.
There is similar effect (though not the same) when you change display driver in Max to legacy D3D or OpenGL. Any chance you touched that setting?
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Yes! This could be it.I've recently bought a new gtx 960 Geforce graphic card, istalled nvidia graphics driver, but didn't touch anything in settings anywhere.In Display Drivers I have DirectX 9 and DirectX 10 ? I use 3dsmax design 2011
The one I mentioned was just an assumption that something like that exists.Sorry.
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You could try reinstalling Max or graphic drivers. I think Max might have not updated some stuff and is acting strange. Anyway this is most likely not Corona-related.