Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: bryanwrx on 2015-06-02, 10:32:17
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I'm currently trying out an small house surrounded by nature. I still need to texture the house (wood),model some interior and fix color variation in the trees. More smaller plants r needed too :)
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Are those Birch trees?
Maybe you could add some variation on the bark as well. :)
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Why is the tree in the front getting wider towards the top? Is it planted upside down? :O
Other than that and the things mentioned above, pretty cool, I like the grass!
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Yes it is birch tree..@Ciroc Currently I only have two different bark textures.. I guess I need to put more variation.,.hehe.. @maru Wider u mean the trunk? Cause my reference I picked from this image.. http://thumbs.dreamstime.com/z/birch-trees-winter-2170700.jpg.. as u can see the angle between the two trunks r getting wider at the top..thnks for the feedback :)
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Better view of the trees I used in the scene..the trunk is somewhat curving back in at top :P..I used growfx to model them
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I meant the brown tree which is close to the camera.
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I think the tree trunk in the foreground is actually forked into 2. The outline of the trunks is quite indistinct though, so it looks like a single trunk.
It maybe needs some work to make the form more apparent.
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oh, you are probably right
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I guess i need to convert them into metamesh for better attachment..cause now they r only cilinders attached at each other
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The only problem with the tree in the foreground is that it is distracting because of the odd shape. Regarding the texture, you can do a couple of them with just white bark.
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would love to see a detail shot of the grass. And see how you built it a little more
great job
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Will do @danielmn :)
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anybody knows If forest pro can take the path of a slope on the ground? See image it looks like my grass is not following the ground path slope or maybe i'm wrong? XD
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[...] If forest pro can take the path of a slope on the ground?
Yes, but it would be wrong :) Grass grows away from gravity and doesn´t care about normals. You can adjust scatter objects behaviour regarding normal direction with the "Direction" slider in "Surface" rollout.
Good Luck!
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Thnks @frood..im taking my time with the greeneries XD
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Some progress with the environment and house :)