Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: bryanwrx on 2015-06-02, 10:32:17

Title: House in nature WIP
Post by: bryanwrx on 2015-06-02, 10:32:17
I'm currently trying out an small house surrounded by nature. I still need to texture the house (wood),model some interior and fix color variation in the trees. More smaller plants r needed too :)
Title: Re: House in nature WIP
Post by: CiroC on 2015-06-02, 11:04:04
Are those Birch trees?
Maybe you could add some variation on the bark as well. :)
Title: Re: House in nature WIP
Post by: maru on 2015-06-02, 11:24:23
Why is the tree in the front getting wider towards the top? Is it planted upside down? :O

Other than that and the things mentioned above, pretty cool, I like the grass!
Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-02, 12:14:20
Yes it is birch tree..@Ciroc Currently I only have two different bark textures.. I guess I need to put more variation.,.hehe.. @maru Wider u mean the trunk? Cause my reference I picked from this image.. http://thumbs.dreamstime.com/z/birch-trees-winter-2170700.jpg..  as u can see the angle between the two trunks r getting wider at the top..thnks for the feedback :)
Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-02, 12:22:07
Better view of the trees I used in the scene..the trunk is somewhat curving back in at top :P..I used growfx to model them
Title: Re: House in nature WIP
Post by: maru on 2015-06-02, 12:31:11
I meant the brown tree which is close to the camera.
Title: Re: House in nature WIP
Post by: Ricky Johnson on 2015-06-02, 12:46:53
I think the tree trunk in the foreground is actually forked into 2. The outline of the trunks is quite indistinct though, so it looks like a single trunk.
It maybe needs some work to make the form more apparent.
Title: Re: House in nature WIP
Post by: maru on 2015-06-02, 13:01:59
oh, you are probably right
Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-02, 13:13:16
I guess i need to convert them into metamesh for better attachment..cause now they r only cilinders attached at each other
Title: Re: House in nature WIP
Post by: CiroC on 2015-06-02, 14:33:10
The only problem with the tree in the foreground is that it is distracting because of the odd shape. Regarding the texture, you can do a couple of them with just white bark.
Title: Re: House in nature WIP
Post by: danielmn on 2015-06-02, 18:36:31
would love to see a detail shot of the grass. And see how you built it a little more

great job
Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-02, 21:24:09
Will do @danielmn :)
Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-03, 13:34:28
anybody knows If forest pro can take the path of a slope on the ground? See image it looks like my grass is not following the ground path slope or maybe i'm wrong? XD
Title: Re: House in nature WIP
Post by: Frood on 2015-06-03, 17:57:42
[...] If forest pro can take the path of a slope on the ground?

Yes, but it would be wrong :) Grass grows away from gravity and doesn´t care about normals. You can adjust scatter objects behaviour regarding normal direction with the "Direction" slider in "Surface" rollout.

Good Luck!

Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-04, 03:00:43
Thnks @frood..im taking my time with the greeneries XD
Title: Re: House in nature WIP
Post by: bryanwrx on 2015-06-24, 18:50:50
Some progress with the environment and house :)