Chaos Corona Forum
General Category => Gallery => Topic started by: xcut0r on 2015-05-27, 05:43:08
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Here I'll Post some works ill be doing using corona for c4d! :)
This was a test using C4d camera mapping.. total time, from study to execution, 4h ! render took about 7min.. this wasnt supposed to be a copy of the original pic, just posting it for reference.
The house is called, mossegada house, here is link for the project itself http://architizer.com/projects/casa-mossegada-bitten-house-3/ (http://architizer.com/projects/casa-mossegada-bitten-house-3/) .
Original photo:
(http://img537.imageshack.us/img537/1250/gsR67y.jpg)
Render:
(http://img911.imageshack.us/img911/8667/Bgdijp.jpg)
Wire:
(http://img537.imageshack.us/img537/9871/iwTsan.jpg)
critics and comments are allways welcome !
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You should use UVW Unwrap in stead of UVW Map placed on the boards (at least C4D similar tool)
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thanks for the answer. Ive used a cubic projection with real scale of the texture map 3x4m .. I guess the problem here is because the texture is too homogen. I guess thats the problem you were talking about.
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It looks like the texture is stretched over the whole mesh instead of on each of the planks randomly.
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Exactly, I applied the texture directly to the clone. What would be your suggestions in this case? Thanks in advance