Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: tip01 on 2015-05-10, 21:44:12

Title: Displace_Stuck CPU
Post by: tip01 on 2015-05-10, 21:44:12
The computer hangs when actual rendering if you use the camera clip the restriction object displeys
Title: Re: Displace_Stuck CPU
Post by: maru on 2015-05-11, 15:15:23
Looks like Corona is calculating displacement even if there is clipping (which is kind of accurate as it could for example cast shadows, or be reflected), your camera is very close to it, and you have very high displacement settings. You are simply running out of RAM. I wouldn't call this bug, but it needs Ondra's opinion.
Title: Re: Displace_Stuck CPU
Post by: Ludvik Koutny on 2015-06-09, 14:15:36
Yes, as Maru pointed out, i too am running out of memory on my 16GB machine. There's much geometry to be displaced and displacement settings are extreme. Crash can be avoided by increasing displacement pixel size and reducing max subdivs.

Displacement improvements are planned in future.

Moving this to resolved for now.