Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: kumodot on 2013-04-25, 23:42:38
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I´ve set the Direct Visibility Overide to show a Background Plate. I am using an HDR for light/reflections on the enviroment...
Take a Look. It´s showing a CUBE on the output render?! :(
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I cant reproduce it, can you post a scene?
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Sure, i will upload it tomorrow. :)
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well?
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Sorry, too much work, i´ve didnt had the time to upload it. I´ll do it tomorrow. Something that i´ve noticed is that i have 2 or 3 cameras on this scene. The problem occurs just with 1 or 2 cameras, there´s one camera (the first i´ve created) that´s rendering ok.
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Heres the "buggy" file...
There´s 4 cameras on this project. There´s only one working as expected (Screen BG filling the entire screen), the other 3 cameras shows a "cube" on the render...
Just open Material Slate, and pick a texture for the BG material... Render Camera 1 and then render any other camera...
Max 2013, corona V4
TKS !
well?
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Thanks for the scene, fixed
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Thanks for the scene, fixed
Yes !