Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: jacobhutson on 2015-04-24, 15:13:12

Title: Support PNG alpha channels
Post by: jacobhutson on 2015-04-24, 15:13:12
please please please fix support for PNG transparency maps.
PNG + Alpha is a standard format for entourage, leaf maps etc

Title: Re: Support PNG alpha channels
Post by: 3DsChobo on 2015-04-28, 17:20:46
yes plz. this is quite annoying, though there is a way around it.

- use the same png that contains the rgb in the opacity slot
- use the alpha as grey radiobutton
- insert a color correction map and invert the alpha (the invert button on the output section wont work)
Title: Re: Support PNG alpha channels
Post by: Muadib on 2015-04-28, 19:20:03
yeah i mostly use some colour correction workaround but having this option would be really good.
Title: Re: Support PNG alpha channels
Post by: Ondra on 2015-07-02, 17:53:26
Fixed in 1.2