Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: timkirkhope on 2015-04-21, 02:50:56

Title: Lights object casting a shadow
Post by: timkirkhope on 2015-04-21, 02:50:56
Hi there.  1.0 is sweet, except for one thing, I cant turn off the shadows cast by the light object, I used to right click the light and a tick box 'shadows' used to be in the popup menu.  That has seem to be replaced with a window icon, that opens up light lister.  The shadows checkbox seems to be there, but when you uncheck it and close it, it doesnt work if you reopen light lister its still checked. 
Any ideas?
Title: Re: Lights object casting a shadow
Post by: romullus on 2015-04-21, 09:15:21
Just untick "occlude other lights" in CoronaLight's modify panel and you're done. No need to touch light's object properties.
Title: Re: Lights object casting a shadow
Post by: Ludvik Koutny on 2015-04-21, 09:35:47
Just keep in mind that "occlude other lights" option is only present in CoronaLights, no Max's native lights. Also, it's only to prevent light source shapes from occluding other lights and therefore creating shadows. It is not intended to disable shadows cast by light. Meaning light that only shines, but does not create shadows. Corona can not do such fakes i am afraid.
Title: Re: Lights object casting a shadow
Post by: Ondra on 2015-04-21, 11:54:47
3ds Max standard lights support this other option (illuminate scene with light with no shadows). And they do not cast shadows themselves because they do not have any geometry associated
Title: Re: Lights object casting a shadow
Post by: timkirkhope on 2015-04-21, 23:00:11
Thanks heapzzz :) :) :)
Title: Re: Lights object casting a shadow
Post by: Ludvik Koutny on 2015-06-09, 11:40:41
Seems resolved. If you have any additional question, feel free to create new thread.
Title: Re: Lights object casting a shadow
Post by: maru on 2015-06-09, 12:05:50
note: I am not sure if OP didn't mean ability to disable shadow casting of a light (the basic "cast shadows" toggle). This is impossible using Corona lights, but possible using native Max lights. Then it is impossible to see light shape, though.