Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: pmcf1981 on 2015-04-05, 11:57:14

Title: normal map problem
Post by: pmcf1981 on 2015-04-05, 11:57:14
hi...

I am trying to create a puff with normal map (bump ) and one of the faces appear broken .
the puff was carved in cinema 4d and the baked texture.
it seems correct, but one of the faces appear broken
Title: Re: normal map problem
Post by: romullus on 2015-04-05, 13:49:18
Your normal map is in object or world space and Corona supports tangent space normal maps only. You need to rebake it in tangent space.