Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Seabass on 2015-04-03, 08:42:09

Title: Refraction for vegetable
Post by: Seabass on 2015-04-03, 08:42:09
Hi guys! Do you use refraction for leaves of trees and grass? or translucency only...
refraction give more realistic, but use more RAM.
Thanks.
Title: Re: Refraction for vegetable
Post by: Cyanhide on 2015-04-03, 09:01:02
I'm not sure this is "the " way to do it, but with plants I usually copy the diffuse map to the translucency map set it at about 0.2 -0.35 depending on the map.
Sometimes I'l ad a light green color to reflection.

I don't do a lot of close ups, hardly any clients asks me to make an image of a chair leg or something, and over distance it looks fine.
Again this is just me tho, not claiming its the correct way to go about it.
Title: Re: Refraction for vegetable
Post by: Seabass on 2015-04-03, 09:41:57
Problem is that..when we look at the tree and the sun is in front of us, leaves looks good(pic.1).
But when we look at the tree and the sun is behind us, leaves looks very unrealistic!!!(pic.2)
 And i don't know how can I fix it?
Title: Re: Refraction for vegetable
Post by: Ondra on 2015-04-03, 11:53:40
no, NEVER use refraction for leaves
Title: Re: Refraction for vegetable
Post by: maru on 2015-04-03, 15:07:24
Leaves/grass material hints:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515643
Title: Re: Refraction for vegetable
Post by: Seabass on 2015-04-03, 19:16:58
Yeah... I was reading this.. and making the same. I attached picture shader settings.
Title: Re: Refraction for vegetable
Post by: juang3d on 2015-04-04, 10:23:32
Ondra, why NEVER?

I face the same problem, I don't achieve a very good shader for plants and trees, they end up feeling like plastic plants, the only way I found to make it good was using refraction and a very low glossiness.

Any more help regarding this will be welcom, I'll try to post some pictures from my own shaders/work when I gather time.

Cheers!
Title: Re: Refraction for vegetable
Post by: Ondra on 2015-04-04, 21:34:16
juang3d: there is a lot of possible configuration options, and it seems you just randomly found one with refraction that worked. But you should be able to also find one with translucency.

And generally, screwing up refraction is much easier, and people always want  definitive rules... so the rule is to never use refraction ;)
Title: Re: Refraction for vegetable
Post by: juang3d on 2015-04-05, 11:03:48
Hahaha ok, good though, understood!

Refraction...NEVER!

Cheers.