Chaos Corona Forum

General Category => Gallery => Topic started by: shen.de on 2015-03-30, 22:28:40

Title: kitchen project revived
Post by: shen.de on 2015-03-30, 22:28:40
hi guys.

just finished a personal project I did several years ago. updated and revived with corona for cinema4d.
rendertimes where ok compared to what I'm used to on my old latop using maxwellrender ;)

though there are some issues working with it is pretty fun.

cheers
Title: Re: kitchen project revived
Post by: romullus on 2015-03-30, 22:58:07
Those black corners looks strange. Did you use AO?
Title: Re: kitchen project revived
Post by: optionniko on 2015-03-30, 23:31:51
Probably too much clarity in lightroom.. :)
Title: Re: kitchen project revived
Post by: Juraj on 2015-03-31, 02:26:45
I think the shadows are ok.

It's your brushed metal that is so radical it distracts me from otherwise very good and realistic looking image.
If you would tone it down (does it have bump map ? If yes, the delete it), made it smaller (the brushing looks unrealistically large as well, tile it more) and placed a smooth coating over it, it would resemble the
real counterpart better.

But everything else is imho very good.
Title: Re: kitchen project revived
Post by: shen.de on 2015-03-31, 08:08:20
the shadow and contrast were the desired look ... :)

@Jurai_Talcik  ... your right. in an earlier version I had the brushed tiling as small as I usually would in vray or maxwell f.e. but it generated obvious tiling. no bump map here.

it's not perfect but better than before. the materialsetup in cinema plugin feels like an early stage though.

thanks for feedback. cheers