Chaos Corona Forum

General Category => Gallery => Topic started by: duncanmind on 2015-03-29, 18:46:33

Title: Corona - Forest (Global Volume Material)
Post by: duncanmind on 2015-03-29, 18:46:33
Hi all,

It is a sharing of using Global Volume Material in Corona Render to create a mist effect.

Corona Sunlight and Corona Sky is used for the light source.


Comments are welcome.


Cheers
Title: Re: Corona - Forest (Global Volume Material)
Post by: maru on 2015-03-29, 19:10:04
Very pretty. Any thoughts after using volume materials? Was it too easy or hard to use? :)
Title: Re: Corona - Forest (Global Volume Material)
Post by: Seabass on 2015-03-29, 19:16:06
Perfect mood!
Title: Re: Corona - Forest (Global Volume Material)
Post by: duncanmind on 2015-03-30, 05:14:22
This method is easy and straight forward.

Attached with the setting. Only difficult part is to control the distance of scattering according to your scene.
Title: Re: Corona - Forest (Global Volume Material)
Post by: AscotDesign on 2015-03-30, 11:38:41
Looks great, Is this lit with a Corona Sun or HDRI?

Andy
Title: Re: Corona - Forest (Global Volume Material)
Post by: HLeandre on 2015-03-30, 12:09:36
Really nice. Thanks for sharing.
Title: Re: Corona - Forest (Global Volume Material)
Post by: Seabass on 2015-03-30, 12:32:06
to AscotDesign


Corona Sunlight and Corona Sky is used for the light source.
Title: Re: Corona - Forest (Global Volume Material)
Post by: PROH on 2015-03-30, 13:57:10
Thanks for sharing. It's a really nice result you got there :)

How much is done directly in the render, and how much is made in post?
Title: Re: Corona - Forest (Global Volume Material)
Post by: duncanmind on 2015-03-31, 15:14:40
80% for render , 20% for post.

Constrast, level and colour grading are done in Photoshop.

Attached with the raw render. You may notice there is still some noise in the haze (6 hours render time), need to be touched up in photoshop.


Cheers