Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: johan belmans on 2015-03-19, 13:13:31

Title: Rounded Corners on Sub Object Level "elements"
Post by: johan belmans on 2015-03-19, 13:13:31
Hi
I would like to see if the materiel option "round corners" can have an extra feature which will work on sub object Level "Elements".
Title: Re: Rounded Corners on Sub Object Level "elements"
Post by: maru on 2015-03-19, 15:12:11
I don't understand this. It should work on all edges.
Title: Re: Rounded Corners on Sub Object Level "elements"
Post by: agentdark45 on 2015-03-19, 15:39:38
I think it's so that it can pick out edge detail between elements within an object, for example to create a chamfer where two boxes meet flush. I could be wrong though...
Title: Re: Rounded Corners on Sub Object Level "elements"
Post by: johan belmans on 2015-03-19, 16:23:00
In the meanwhile I have a rendered example. Here you see that it is not rendering on all the edges.
Title: Re: Rounded Corners on Sub Object Level "elements"
Post by: maru on 2015-03-20, 13:30:36
You mean you would like it to work in such situations?
Title: Re: Rounded Corners on Sub Object Level "elements"
Post by: johan belmans on 2015-03-20, 14:39:37
@Maru: What I would like to see is that in your example "round 2" the edges in the middle would have round corners aswell.
Title: Re: Rounded Corners on Sub Object Level "elements"
Post by: Ondra on 2015-07-05, 19:31:38
this is not feasible with rounded edges option, as there are no actual edges to round. That being said, it would be possible for example to add bump support to wire map...