Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: kehlje on 2015-03-18, 19:15:06

Title: bouldering wall material
Post by: kehlje on 2015-03-18, 19:15:06
How would you guys approach modeling and texturing something like this? This guy did it very successfully!

Is it feasible to use a texture that creates the bump and undulations of the rock wall, or would that look fake in your opinion? I'm just getting into visualization so am not a very sophisticated user. Any direction to resources that could help such an endeavor would be hugely appreciated!
Title: Re: bouldering wall material
Post by: maru on 2015-03-18, 19:39:00
The model looks simple - basically flat surfaces. Material - looking at the wall which is parallel to the camera, I would say it's a bump map, and probably even procedural one. I would use interactive rendering for this and mix 2 or more procedural noises with different settings.
Title: Re: bouldering wall material
Post by: kehlje on 2015-03-19, 03:07:06
Oh, excellent! I had hoped for that. Thanks for your feedback.