Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: jp3d81 on 2015-03-09, 10:22:30
-
Hi,
i have a scene with a multytile uv setup. Which rendered fine in the alpha version.
In cornona v1 i get some strange render results.
-
Hi, are you using normal maps here? The way they are handled has changed:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000501663
If not, can you show material setup?
-
Right:) it was the gamma settings in the normalsmap input.
Didn“t expect to change any material settings, when i switched to v01.
Thanks!