Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: ecximer on 2013-04-04, 13:43:59

Title: CoronaCameraMod extension
Post by: ecximer on 2013-04-04, 13:43:59
Install: Copy script to "maxroot\scripts\startup" and restart 3dsmax
Only for standard 3dsmax cameras
Update v0.2

(http://s6.hostingkartinok.com/uploads/images/2013/04/0110442c9eda502b852944f412ebdb63.gif) (http://hostingkartinok.com)
Title: Re: CoronaCameraMod extension
Post by: Chakib on 2013-04-07, 04:45:26
Nice, thanks !
Title: Re: CoronaCameraMod extension
Post by: Mderka4ev on 2014-02-14, 12:45:41
Спасибо!
Title: Re: CoronaCameraMod extension
Post by: kumodot on 2014-02-22, 15:34:43
I would like to suggest something...A way to lock camera clipping plane in space for any camera distance.

    Surely i can make it using an script that reads the camera distance, or take camera target distance and put this on clipping.


    I am working on a scene where i have a camera walking away from the scene but pointing to it´s center, like a if the camera man was doing "moonwalking" (lol), so the clipping changes "overtime" cause the camera is moving, but i want the clipping to be fixed at the center of the scene (on the target point...

     Seams easy to solve using Wire parameters ?
Title: Re: CoronaCameraMod extension
Post by: CHampi22 on 2014-03-18, 13:11:37
Is operative in the new Corona Alpha 6 ?

Do you Know how to make camera z-clip in the new versión ?


Thank you ecximer for this usefull script.






Title: Re: CoronaCameraMod extension
Post by: Ondra on 2014-03-18, 13:35:57
it is no longer needed as the standard 3dsmax camera clipping works now.
Title: Re: CoronaCameraMod extension
Post by: CHampi22 on 2014-03-18, 19:47:53
Thank you!
Title: Re: CoronaCameraMod extension
Post by: jungsoo83 on 2014-03-22, 05:19:27
with A6 version, the default camera clipping doesnt seem to work if an object in the scene has a displacement map applied to it.
Title: Re: CoronaCameraMod extension
Post by: Ondra on 2014-03-22, 10:41:47
with A6 version, the default camera clipping doesnt seem to work if an object in the scene has a displacement map applied to it.
This is very strange, can you post a scene and picture of the problem?
Title: Re: CoronaCameraMod extension
Post by: jungsoo83 on 2014-03-22, 13:57:06
hi,

For your review below..

A6_Camera Clipping_01: Plan view of the camera location and the extent of the clipping

A6_Camera Clipping_02: Camera view as per the clipping plane enabled

A6_Camera Clipping_03: Rendered view within A6 without any displacement maps used in the scene

A6_Camera Clipping_04: A rug in the scene has displacement map enabled

A6_Camera Clipping_05: Resulting render after the displacement map enabled
Title: Re: CoronaCameraMod extension
Post by: Ondra on 2014-03-22, 15:19:38
Have you tried changing the displacement max value? The 100m looks a bit extreme, if your units are correct...
Title: Re: CoronaCameraMod extension
Post by: jungsoo83 on 2014-03-22, 16:06:53
hmmm.. sorry maybe I am not understanding something correctly.

I am currently using the screen size (px) mode of displacement set to 1.
So from your reply above, I am gathering this 1 means 100m given that the system unit is set to meters?
Title: Re: CoronaCameraMod extension
Post by: jungsoo83 on 2014-03-22, 16:25:40
the camera clipping seems to work fine..

displacement values don't seem to quite work if the scene display/system unit is set to meters. (it works fine under mm or cm)
Title: Re: CoronaCameraMod extension
Post by: Ondra on 2014-03-22, 16:33:21
I mean in your materials
Title: Re: CoronaCameraMod extension
Post by: jungsoo83 on 2014-03-22, 16:49:01
gotcha - thanks. it's all sorted :)