Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: lextorlex on 2015-03-02, 13:25:45

Title: bright pixels on material and reflections behave like transparency
Post by: lextorlex on 2015-03-02, 13:25:45
Hi, Can someone help me understand the reasons of appearing of bright pixels (red arrows) and why reflections behave like transparency (green arrows) on curtain materia which has no transparency at all?
Title: Re: bright pixels on material and reflections behave like transparency
Post by: maru on 2015-03-02, 13:30:24
Bright pixels - this may be happening because of the object not having thickness. Adding "shell" modifier might help.

"Reflections" - this looks more like incorrect geometry. Some overlapping faces maybe?
Title: Re: bright pixels on material and reflections behave like transparency
Post by: romullus on 2015-03-02, 14:57:29
Can you show curtain material screenshot? To me, red arrows looks like reflections of light sources, green arrows looks like translucency.
Title: Re: bright pixels on material and reflections behave like transparency
Post by: lextorlex on 2015-03-02, 19:12:28
Here is material in slate and 8 minutes rendering of CESSENTIAL_Reflect render element