Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Monster0605 on 2015-03-02, 12:24:04

Title: Fly thru Camera Animation Workflow
Post by: Monster0605 on 2015-03-02, 12:24:04
hi Corona community, I need to Produce one Camera fly thru Animation only  in one Interior Scene.

Waht is best Work flow for my Animation ?

I have one Test with calculated cache on first Frame and  I have save that HDcache ,  in second Renderin pass I loaded thet cache  and I have flicker free fly thru Animation.

Is this Work flow correct or not ? Do you have better Workflow ?

Sorry abaut my english
Title: Re: Fly thru Camera Animation Workflow
Post by: maru on 2015-03-02, 12:48:58
Which version of Corona are you using?

You should be able to render the animation flicker-free using the UHD cache "animation" preset.

If you want to spare the time required for UHD cache precomputation, then save UHD solution for one frame and re-use it for each frame (this should work best only if there are no moving objects in the scene).
Title: Re: Fly thru Camera Animation Workflow
Post by: Monster0605 on 2015-03-02, 14:06:53
Then you for your Answer, I will make one Test with UHD.
Title: Re: Fly thru Camera Animation Workflow
Post by: naikku on 2015-03-13, 09:30:05
uuuu I need to try this one. I´ve been modelling a house and I was thinking to make an animation, there wont be any moving objects.
Title: Re: Fly thru Camera Animation Workflow
Post by: Alex Abarca on 2015-03-27, 05:03:54
Maru,

By preset... you mean load an *.rps file?
Title: Re: Fly thru Camera Animation Workflow
Post by: maru on 2015-03-27, 09:17:13
Maru,

By preset... you mean load an *.rps file?
No, in UHD cache settings you have 2 presets: "Still frame (fast precomputation)" and "Animation (flicker-free)".