Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Christa Noel on 2015-02-26, 04:02:53
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i don't know where i have to ask a problem about RC build. do i have to post here or in "i need help" board?
here we go to the point. first, I added volumetric mtl in the global volume material, and then I insert procedural smoke / splat as the scattering map.
then the result is so weird, it doesn't fill the volume area but just the flat area. and it is different when I add volumetric material in a box object, it gives the correct result.
did I do something wrong? or is it a bug?
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Rule of thumb: if you not sure where to put your question, post it under I Need Help category.
As for your question, some pictures definitely would help ;]
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3D-mapped (heterogenous) media are not supported yet... it will be a bitch to implement :-X
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sorry for the reply delay romullus, I tried to reproduce it clearly but I got somekind unstable result in another kind of scene...
ok keymaster, thanx for the explanation.. I just can help you with praying :-P
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We need that to render volumetric things like smoke... ride that bitch boy!!!! ride that bitch!!!!
Cheers.