Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Kristoffer Andersen on 2015-02-11, 18:19:56

Title: Floor Generator script + multi/sub-object shader
Post by: Kristoffer Andersen on 2015-02-11, 18:19:56
Hi, I know this is related to a 3rd party script but as I imagine Corona has a vast amount of archviz-users I thought to mention it.

When I use the Floor Generator script to "fetch settings" from an already created floor, in order to make another floor identical to the first, my multi/sub-object shader removes all but the first slot. Very annoying, and
I don't believe the cause to be identical material IDs as I only use say 1-10. Afaik the script uses much higher values (50+).

Edit: Also happens when creating new floors.

Regards
Title: Re: Floor Generator script + multi/sub-object shader
Post by: Ondra on 2015-02-13, 21:16:17
Why do you think this is caused by Corona? How is Corona involved in the problem?
Title: Re: Floor Generator script + multi/sub-object shader
Post by: Ondra on 2015-03-30, 23:30:46
Hi,
any progress here? If you cannot provide more info, I will have to close this report.