Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: FrostKiwi on 2015-02-03, 01:35:22

Title: CoronaAO samples influences Colorspread
Post by: FrostKiwi on 2015-02-03, 01:35:22
I have no idea who in their right mind would use color spread 1, but it delivers different results based on the Rays/Samples ratio.
Title: Re: CoronaAO broken Colorspread
Post by: Ondra on 2015-02-08, 23:59:24
I see the cause for the problem, but I dont know if it is fixable in any reasonable way...
Title: Re: CoronaAO broken Colorspread
Post by: FrostKiwi on 2015-02-09, 12:58:52
I see the cause for the problem, but I dont know if it is fixable in any reasonable way...
It's a feature, not a bug.
Now you can adjust this effect in ways, you WOULDN'T EVEN THINK should be possible.
Corona, more felxibility, even if you didn't want more :P
Title: Re: CoronaAO samples influences Colorspread
Post by: Ludvik Koutny on 2015-06-04, 13:14:05
Vray behaves the same way. If you use extreme spread or color modification of AO map, you need lot more samples to get some meaningful result. Moving to resolved