Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Ludvik Koutny on 2015-01-14, 22:53:32
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A simple map that returns color (mappable) based on polygon's material ID. Attached a reference
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+1
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Duplicated: https://forum.corona-renderer.com/index.php/topic,4679.0.html
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Duplicated: https://forum.corona-renderer.com/index.php/topic,4679.0.html
Nope. Multitexture is multiscatter proprietary texture with some of the features overlapping with this map. But not a same thing.
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Multitexture support, or native Corona MultiTexture map
;]
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Yes, but it implies it should primarily do what Multiscatter texture does. That's a bit more complex thing to code. I currently need simple map that just switched maps by material IDs for my current project. If i got a simple quick and dirty version fast, i would be a lot happier that getting overly complex piece of crap later on.
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I will probably add something before 1.0 is out. Now that maps have their own category, number of maps is no longer a rpoblem
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added