Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: herbap on 2013-03-26, 16:34:48

Title: first render test(s) with corona
Post by: herbap on 2013-03-26, 16:34:48
default render settings ("path tracing" for ps / ss) and simple corona materials
no light, just emissive materials

render time, nine (9) minutes



more is coming...
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-27, 14:45:25
second test... with my old baby room model

simple white materials with subtle reflections
corona sun+sky
pt+hd
3.47 minutes

(this scene crash with modifiers, all geometry collapsed)
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-27, 14:52:02
same scene with different sun angle



imho, adjusting "post process" parameters while rendering is great!
Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-27, 15:14:36
It could be useful for us if you could try to track down the modifier that causes crashing ;)
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-27, 15:35:06
i send dump and scene file...



another angle for camera and sun with DOF (pt+hd / 33 samples)
Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-27, 15:48:16
Yes, i noticed...  just after i wrote the comment...  sorry about that...

And thanks very much, all of the feedback is extremely helpful!
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-27, 16:03:47
another angle... another view

its joyful... rendering with corona... i cant stop myself :) :) :) i will try something different with this scene
Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-27, 16:09:40
I'd try some materials ;)
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-27, 16:20:06
:)

last render without materials
Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-27, 18:11:53
Do you ever eat like a lunch, or dinner? If you do, you might want to leave it render over lunch or dinner, at least for 30 minutes...  you could get at least one image clean. But i know from my experience that when you get Corona in hands, it hard to be patient :D
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-28, 13:19:07
exactly!... be patient with corona... almost impossible :)



and yet another grainy animation render

Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-28, 13:53:01
Video could be a bit brighter :)
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-28, 14:35:52
new room, new render test... begin with white materials again :)
but this time i planning finish all materials
Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-28, 14:40:20
Any reason why you use preetham over hosek sky? Hosek+Wilkie is a lot more accurate sky model ;)
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-28, 16:50:13
i dont know :)

same render and a few raw materials with hosek sky
Title: Re: first render test(s) with corona
Post by: Ludvik Koutny on 2013-03-28, 18:47:15
Try to set your lights to kelvin temp color, and give them something in range between 3200-5600 to get warmer tones... While lights always look unnatural ;)
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-29, 08:39:17
thanks for advice



meanwhile, i new discover wip section, this topic can move to wip section... i post my test renders, not finals yet
Title: Re: first render test(s) with corona
Post by: Ondra on 2013-03-29, 11:34:07

meanwhile, i new discover wip section, this topic can move to wip section... i post my test renders, not finals yet
moved
Title: Re: first render test(s) with corona
Post by: herbap on 2013-03-29, 16:02:12
thanks



night version of same scene with almost finished materials

any advice for hair/fur?