Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: 3dwannab on 2014-12-17, 21:48:01

Title: New custom Shader required for Forest Packs new Edge feature.
Post by: 3dwannab on 2014-12-17, 21:48:01
Hi Keymaster, Forest packs *NEW edge function needs a custom shader.

See reply on iToo's forum: http://forum.itoosoft.com/index.php?topic=2634.0 (http://forum.itoosoft.com/index.php?topic=2634.0)

Quote
Hi, Edge mode is a feature that works at render time, removing elements which are outside of the scatter area. Therefore, it requires to implement a custom shader with certain capabilities, but actually only V-Ray allows that.

For other renderers, we are working in an interface which can be used by the developers of these engines, to write its own shader. But since each render engine and company is different, that such feature is finally implemented will depend of them.

(http://www.itoosoft.com/img/forest/tutorial/new_edges/final_render.png)

More info to be found here at the edge feature:
http://www.itoosoft.com/tutorials/tutorial_edge_mode.php?utm_source=Newsletter&utm_campaign=f1814d394c-Forest_Pack_4_312_17_2014&utm_medium=email&utm_term=0_31862ed611-f1814d394c-119572681 (http://www.itoosoft.com/tutorials/tutorial_edge_mode.php?utm_source=Newsletter&utm_campaign=f1814d394c-Forest_Pack_4_312_17_2014&utm_medium=email&utm_term=0_31862ed611-f1814d394c-119572681)
Title: Re: New custom Shader required for Forest Packs new Edge feature.
Post by: Ondra on 2015-01-18, 19:50:38
duplicate: https://forum.corona-renderer.com/index.php/topic,6155.0.html
Title: Re: New custom Shader required for Forest Packs new Edge feature.
Post by: 3dwannab on 2015-01-18, 22:11:37
Sorry, just thought I'd create a new thread seeing as corona needs a new shader for this to work.