Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: 3dwannab on 2014-12-12, 01:38:29
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I'm creating a script and was wondering if the material slot for the mtl override is exposed through maxscript. I'm using Corona version: Alpha v7.1, Maxsdk version: 2014.
See attached what I mean.
Once finished I will be posting the script. BTW I've tried most of the script settings output in the listener that I thought were it but doesn't seem to be anything.
show renderers.current.Material_override_enabled I've used for a check box but I'm looking for something like:
show renderers.current.Material_override_matslot
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it is, but I would recommend using daily builds, since most parameters got renamed. It is now much easier to find the property you are looking for
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it is, but I would recommend using daily builds, since most parameters got renamed. It is now much easier to find the property you are looking for
But that also means if we are only using 7.2 the script is useless?
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the property is still exposed, but with some non-sense name. There was a bug that caused the real set of names not to be displayed.
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That's good to know, thanks keymaster. Can I apply for daily builds then. I was going to yesterday but I wasn't sure if I would be eligible or not.
If not then, can you paste that non sense named property here :)
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sure, go ahead