Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Dexyd on 2014-12-07, 00:06:46
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is the amount of particles or geometry inside particles extremely limited?
/edit.
Ive got some resonable high poly particles, that render fine in scanline and metalray, but when i use corona a huge amount of the particles dont render
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My guess...
Did you check the quantity multiplier under PFsource -> emission? (must be 100%, by default is set to 50%)
I belive as Corona support Pflow in geometry mode what you see in viewport is what you get.
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nope, to bad that does not solve it.
but since I'm not really anymating anything and it had to be placed withing certain boundery's I solved it by using scatter instead.
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Pflow has polygon limitation per event, which is about 5M: http://www.khye.com/?p=582
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Well, it worked in Mental ray and scanline, so it wasn't a pflow limitation.
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In that case, i think you should report it as abug.
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yeah might do that. For now CoronaScatter does the job perfectly.