Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: bboo on 2014-12-06, 22:27:45

Title: Offset U+V
Post by: bboo on 2014-12-06, 22:27:45
Hi all

I noticed that if you position a texture using offset U and offset V in the material tag, the correct values will be times (-1) of what you have set there.

Example
(http://i.imgur.com/8Z1lRmJ.png)

this values are the correct ones for my editor/preview.
If I render it like this the mapping is all messed up. If I put a - in front of the values ( -63,1% and -84%) I get the desired output in the render. (even though it looks messed up in the editor now ;)

bboo 
Title: Re: Offset U+V
Post by: houska on 2017-04-27, 13:05:09
Hi, I tried this and it seems to be correct. Can you check it in teh newest daily build please? Thank you :-)