Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Hdiab on 2014-12-06, 14:22:59
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hello,
first of all, thx for this magical render engine.
im rendering a scene that containe lots (about 500,000 or more) of particles with hdr lighting and direct corona lights, the particles have a gold material and a glass globe and white reflective floor.
the wierd thing is that m rendering on multiple workstations with diferent specs.
WS 1 Specs:
Cpu: core i7 3960X 3.3ghz 6core with HT 15MB cache
Ram: 64GB DDR3 1333MHZ
WS 2 Specs:
Cpu: Core i7 980 3.3ghz 6Core with HT 12 MB cache
RAM: 12GB DDR3 1066MHZ
WS 3 Specs
CPU: 2 * Xeon X5650 2.66GHz 6core each with HT 12MB cache
RAM: 8GB DDR3 1066MHZ
the problem that WS2 render the scenes Faster
WS1: 19:20 20 pass
WS2: 14:38 20 pass
WS3: 18:14 20 pass
so what is wrong????
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So No one Have Any Idea of what is Happening...?????!!!
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Could be lot of reasons.
You're asking why older 980X renders faster than much newer 3960X, correct ?
Are you rendering the same scenes from network ? Do all workstation have equal access ? Any possible bottleneck ?
Same Corona version and 3dsMax(service pack,etc.. version ?
Running syntetic benchmarks like Passmark or Cinebench reveal the same issue ? Other renderers ? Or is it just Corona ?
If it's only Corona, can you replicate it using the Corona Benchmark A4 scene ?
You first have to do some work yourself before asking others for clairvoyant skills.
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thanks for your reply Juraj_Talcik.
yes equal access, same corona version, same max version, same scene.
and its just corona, the newer workstation work much faster in all other tasks.
I didn't test corona's benchmark scene but I will.
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Could you post screens or renders of that scene? This might help.
This "gold material and a glass globe and white reflective floor" part sounds particularly interesting. :)