Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: kumodot on 2014-12-01, 22:23:04
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Is it already supported ? There's any other way to simulate this ? I've tried using GradientRamp using Lighning as "Type". No sucess. :(
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this is not possible to reasonably implement, sorry
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Is it stills out of sight or impossible ?
Octane render Supports it... ;(
https://render.otoy.com/forum/viewtopic.php?f=21&t=23483
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Can we now input HDR B&W masks into the texmap slot ? Would this not create the same effect ? Although without control to it.
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Is it stills out of sight or impossible ?
Octane render Supports it... ;(
https://render.otoy.com/forum/viewtopic.php?f=21&t=23483
We recently made a change that would maybe make it possible to support... although I am still not sure what exactly the mode does (in photorealistic renderer)
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Recently i need to mix two shaders using FallOf Shadow Light.
I know that this means to "tweak reality" on a non-realistic way... FallOf Shadow/light saves the day at this point, but i know it´s not something we could expect from Photorealistic engines.