Chaos Corona Forum
General Category => Gallery => Topic started by: patoaltaco on 2013-03-21, 14:02:48
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Hi guys,
Here is other project i have.
PT+PT and aproximately an hour an a half both.
Cheers,
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If you use Alpha 4, then turn off sun visibility to get rid of those white dots ;)
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Yes I do, I think they was becouse the refreaction.. or translucency, ... a kind of bug i mean.
cheers,
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They are caused by a strong sun disk being reflected on some spots ;)
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Thanks, I will try it
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Nice renders and hope to see the result after you disable the visiblity of the sun disk,
just a thing, the bricks wall texture is looks flat , you should use the displacement map since it reacts good in the latest build.
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Thanks Chakib,
I have to do some improvements to it, an i will take your tips and disable sun visivility.
Cheers,
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cool stuff . but i believe your leaves opacity mask has some problems , that makes white outlines around leaves , especially on defocused ones .
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cool stuff . but i believe your leaves opacity mask has some problems , that makes white outlines around leaves , especially on defocused ones .
Thanks Jetboy, I think you mean the stuff we talk before.... disable sun visivility.
Cheers,
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no, he talks about this issues in oppacity map. there´s outlines around leaves
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no, he talks about this issues in oppacity map. there´s outlines around leaves
Hi Ondrike, thats my fault i did a quick post, that is an alpha issue i didnt remove the halos....
Cheers,
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Try to set blur of your opacity textures to 0,01 or try to disable texture filtering in opacity map.