Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: 3dwannab on 2014-11-18, 21:54:06

Title: Corona Ray switcher (Map not showing in viewport)
Post by: 3dwannab on 2014-11-18, 21:54:06
See screenshots of material node. Bitmap in the diffuse is selected for show in viewport. And viewport is set to show bitmaps, yet no map shows in viewport.

Is this a bug for anyone else?

Using:
C7.1 'Build timestamp: Jul 21 2014 00:29:08'
W7 x64
3ds Max 2014. SP5
Latest drivers for 2 x Radeon HD 4870 X2 up to date. It's latest is the catalyst 13.9 which is now in legacy build so I doubt any update will be about soon.

Title: Re: Corona Ray switcher (Map not showing in viewport)
Post by: Ondra on 2014-12-08, 17:54:03
fixed
Title: Re: Corona Ray switcher (Map not showing in viewport)
Post by: 3dwannab on 2014-12-08, 21:06:19
Thanks, will look forward to this in V1.

By the way, will a GGX shader be incorporated in V1 or is that planned for another release?
Title: Re: Corona Ray switcher (Map not showing in viewport)
Post by: Ondra on 2014-12-08, 21:55:03
yes, everything we did will be in 1.0
Title: Re: Corona Ray switcher (Map not showing in viewport)
Post by: 3dwannab on 2014-12-08, 22:09:59
Great stuff. Thanks.