Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: bouhmidage on 2014-11-05, 18:22:20
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Hi Guys !! when i convert forest pack materials to corona materials , all texture with alpha map aree converted in a wrong way , alpha map is not applied . same problem for laubwerk trees :(
here is a rendered tree and an empty file containing the leaf material ( laubwerk tree )
any advices please will be greatefully appreciated
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To clarify it a bit more, the opacity texture in some of the leaf materials is a tif and the bitmap_texture map is set up to use the alpha of this tif as a source. It actually doesn't matter if converted or not, standard materials or corona materials do not recognize these settings.
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Duplicate: https://forum.corona-renderer.com/index.php/topic,2570.msg26518.html#msg26518
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Thanks Guys !! helpful