Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: jonas007 on 2014-11-02, 21:06:39

Title: Color presets and diferent machines
Post by: jonas007 on 2014-11-02, 21:06:39
This is possible a Dumm question, for some and for other a good question,...whe do imagery and animations etc , after the image is done whe do some adjustments in photoshop sometimes, but there is a problem i have and probably everybody as, that is that my image looks diferent in photoshop, that it looks in the preview window in my computer,... and you say that is simple is the color preset from you computer that is diferent from your photoshop, ....  ive done some recearch, and solve that , all the color presets in my Pc are the same Adobe Rgb 1998, but still the  result is diferent, another problem is that the color is diferent in each machine i open my image ( and you say "of course they have a diferent color preset) .
My question is does corona have any kind of color preset by default, can whe choose one, and a question for the "experts" how do you solve this kind of problems, how can you be sure that the image in "YOUR" computer will be the "true" one, and that will be the one to be "REAL" in printing mode .

Thanks in advance .
Title: Re: Color presets and diferent machines
Post by: Juraj on 2014-11-02, 22:32:54
Color management is not easy topic, don't expect easy answers if you don't educate yourself first quite deeply. There are no easy answers :- )

Few notes:

- 3dsMax is not color managed application. It will by default, show colors in current gamut of the monitor.
- You say you set everything to AdobeRGB, which is outside of most monitor's gamut. Do you have wide-gamut monitor that supports displaying aRGB natively ?
- Managing aRGB pipeline is far more labor intensive than sRGB one.
- Is your monitor calibrated properly to display aRGB correctly ? Are all your monitors calibrated in same way ? It's not possible to calibrated non-wide gamut monitor to show aRGB if you have such.
- Corona currently doesn't have capabilities to support such pipeline without issues (compared to Vray, which can both read color profiles if you use "VrayICC" node and ICC profile in Framebuffer
- The last step is necessary if you want to see colors inside 3dsMax and Framebuffer alligned with your working environment in Photoshop.