Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: Ludvik Koutny on 2014-10-29, 09:15:19
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So i am creating my own thread for things that are not complete enough to put in gallery.
Yesterday at evening, i tried to use (still somewhat buggy) interactive rendering for some serious work. So i fired up interactive in a blank scene, and kept it running all the way until the final render.
I've played around and created this sort of rocky hills scene. It took me about 3 hours to get it done from scratch with interactive rendering. Some things still need to be fixed, like parsing of displacement and forestPack, but other than that, once it's finished, i can see interactive being quite useful for rapid iteration.
I also used CoronaVolumeMTL for the atmospheric fog, and there is a huge plane above the scene with fractal noise map as a mask to create cloud shadows. Unfortunately, VolumeMTL does GI scattering, which i can not disable, so it's impossible to get crisp godrays.
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=5672.0;attach=23144)
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3 hours to get this amazing picture. You rock guy!
Btw, it taste something like Italian Dolomiti, have you ever been here? ;) You will be my guest, so you can improve your landscape ;)
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I haven't been to Italy yet :) I didn't even have any photo references for this one. I was just kinda doing some random procedurals :)
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This is really amazing result for 3 hours! It's a shame that you didn't record a timelapse of your workflow. That would be interesting to watch.
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This is really amazing result for 3 hours! It's a shame that you didn't record a timelapse of your workflow. That would be interesting to watch.
Was just about to say that :) Anyway, it's very cool!
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This reminds me of Terragen. Terragen + Corona would be a nice combo. :)
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Hi! Awesome result!
CoronaVolumeMTL for the atmospheric fog, can you be more specific how you used/created it?
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damn :O
even the vegetation on the slopes are from forest pack??
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Damn,
i totally forgot i made this thread. Sorry. Ok, here are some late answers:
It indeed is forestpack, even on slopes. And fog is just CoronaVolumeMTL assigned to a large box over the entire scene. But keep in mind that i use daily builds where VolumeMTL has scattering effects.
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It looks great! can you tell us about the rock/mountain geometry creation?
Thanks in advance!
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looks awesome! in 3 hours wow