Chaos Corona Forum
General Category => Gallery => Topic started by: alexisliza on 2013-03-13, 16:08:08
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Hi everyone,
This is my first post.
I encountered some issue with the actual alphabuild like displace and max maps like falloff.
At this stage, who know which maps are supported (noise,falloff etc)
I set both primary and secondary modes to path tracing.
corona look awesome at this stage, i really enjoy to use it.
comments are welcome
i would like to test it more with the daily build
thanks
05/04
Hi guys! I have update the work of this wip, I don't know if it's the final result or maybe I will make littles changes because corona is great :)
22/11 Hi guys! I've update the scene of my first corona. PT + HDCache with all default settings. Render time was ridiculous ...
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Man looks amazing maybe a little bit of more contrast and the window frame seem to be too thick.
What about the light, did you use an hdri and the corona sun ?
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Hi grafichissimo! are you italian? thanks for your reply I've really appreciated your comment (frame, contrast), yes it's an half finish image, it's a render from max without post production look at the grass in the right it's without texture :( . For the lights i've used a corona sun with a combinated hdr map, and various corona lights in the water. This weekend i will finish this image
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Cool and realistic! But fireflies ;)!
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Yes I am :), I see , only one thing, is the Corona sun light matching the sun of the HDRI?
Well done...
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thanks Polymax, yes I've match the hdr maps with the sun, it's strange because the sky is the max maps, it's not replaced in post prod
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Did you use the latest nightly build for these renders or not ? maybe it will fix these nasty fireflies
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Very nice :)
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I don't know if i've used the latest build, i've just download the "alpha3" in download section. In this build many maps are not supported like falloff map and normal bump. I'm new in the forum i don't know how the developement wok :(
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I don't know if i've used the latest build, i've just download the "alpha3" in download section. In this build many maps are not supported like falloff map and normal bump. I'm new in the forum i don't know how the developement wok :(
PM keymaster for the latest build ;)
falloff is supported in alpha 3 what are you talking about lol
Normal map yes it doesn't work good right now.
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3dsmax Normap map is implemented in a really f**ked up way, so I am not sure if I will ever support it. It will be probably simpler for me to add a dedicated normal map slot to CoronaMtl
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It is sad :(
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Why?
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thanks to all, I don't know which maps are supported, I've just added a green falloff map in the corona material for the grass in the right of the image, I've tried 5 times and the result is always grey :(
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Hi,
I want to ask how did you used the HDRI?
Cheers
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Hi,
I want to ask how did you used the HDRI?
Cheers
Put in enviroment map the bitmap and choose HDRI, it's all :)
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Put in enviroment map the bitmap and choose HDRI, it's all :)
thanks bro.... should i override something on the corona render setings? why is the option there?
Thanks .
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You don't need to do overrides. And they are quite self-explainatory I think: like, visibility override changes directly visible background(If you want to use one map for lighting and different to be visible in rendering as background image). For HDRI you can use either standard max environment(from the menu accessed with "8" on keyboard) or corona environment from render settings(It is the same thing).
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thanks lacilaci,
I mean wich difference Ill have if use corona enviroment or max enviroment, the other slots are clear the function they have, but just I get confusion with this one.
sorry for the off topic here.
Cheers.
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Both work 100% the same
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update
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I really like your images... I'm new with Corona so I look at all the renders of the gallery and I find your images very real.
Congratulations !
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Thanks Roland
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Super! applause! especially FOR the FIRST TIME!