Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: romullus on 2014-09-25, 12:07:00

Title: Object colour
Post by: romullus on 2014-09-25, 12:07:00
Woul love to have ability to render object (wire) colour in Corona. This could be added as simple checkbox in CoronaSolidTex.
Title: Re: Object colour
Post by: blank... on 2014-09-29, 18:26:26
Are you talking about CMasking_WireColor render element?
Title: Re: Object colour
Post by: romullus on 2014-09-29, 19:06:41
No, i want it in materials, not in render elements.
Title: Re: Object colour
Post by: blank... on 2014-09-29, 19:49:20
How would you use this? Render everything with materials applied, except objects that have that particular material in which you select to render objects wire color?
Title: Re: Object colour
Post by: romullus on 2014-09-29, 21:30:55
Well, imagine you have a brick wall, where every brick is separate mesh (box). Assign them all single material with our hypothetical wire colour map in diffuse slot. Now with the help of script or manually set different wire colour to each brick. Hit render and voila, we have nice multicolour brick wall! :]
I'm doing some lego models rendering at the moment and this map would be very handy. I'm using vertex colors for that now, but it's not very convenient and resource wasteful.
Title: Re: Object colour
Post by: blank... on 2014-09-29, 21:45:01
I'm doing some lego models rendering

Ah, that clears it up :D
Title: Re: Object colour
Post by: Ondra on 2014-10-29, 00:53:42
Implemented in CoronaVizTex