Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Prem_singh on 2014-09-14, 07:14:41
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very high glossy materials getting dark at edges.
In Vray, it is an option in Vray material.
How to fix it in corona ?
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Change the IOR to 20 or so in reflection, this should help.
Cheers
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IOR is already at 50.
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Could you post an example and your material? I suppose it's very lighting-dependant but maybe I'm wrong.
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IOR is already at 50.
I guess that he meant you should lower it to 20 or some more, like 19. I used to get some weird results in my renders with fresnel IOR of 20+
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Its a shader testing scene.
just a simple sphere and teapot.
Viz people HDRI no 3 was used
http://www.samples.viz-people.com/catalogs/HDRI_v1_catalog.pdf
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Some images of setup and result would be nice...
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If you use 50 IOR you are introducing this curve:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=5204.0;attach=20744;image)
Reflectivity go down to 0.5 close to 90º but you have 0.92 at 0º.
So it´s normal. If you want to remove this effect use a custom curve to describe the reflections you want.
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=5204.0;attach=20746;image)
Its hard to see the diference, so you can download both images and compare.
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=5204.0;attach=20740;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=5204.0;attach=20742;image)
If you are talking about something diferent pelase post some images.
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Hi Adanmq
Your first image is the result i want.
can you post a screenshot of your shader connections.
The result I am getting is
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Hi.
The problem is the high IOR value because the simplified Fresnel formula, You can use a custom Fresnel to drive reflections to avoid this and use a 999 IOR value (to disable corona IOR).
I use a base reflectivity of 92% to mach your 50 IOR value.
Hope this can help you.