Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: mp5gosu on 2014-09-06, 16:17:26
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Something very annoying happened to me while preparing a converted scene.
(http://abload.de/img/bucketstvj1p.png)
As you can see, there are visible seams along the bucket edges.
I'm currently working on breaking down the cause and will upload the scene then.
edit #1:
I was able to break the problem down to the use of Vertexmaps in combination with a Colorizer-Shader.
(http://abload.de/img/vertexmapjms1r.png)
edit #2:
The bug is definitely caused by the layer-shader in combination with vertexmap. Vertexmaps only work fine. :)
edit #3:
After testing around for a while, I have to conclude, that all "pass-through" shaders like Layer, Fusion, etc. are not evaluated correctly.
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Hi! I know this is very old, but is it still happening to you? If not, I'd move this thread to resolved bug reports to keep the forums clean :-)