Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: pieforme on 2014-08-31, 20:00:56
-
Hi
I was wondering if anyone has come across this issue. I am exporting 32bit exr's as displacement from ZBRUSH, and when i use them in corona I get these holes as seen in the image. I tried the same maps in mental ray and they work fine.
Is 32bit displacement maps not supported yet?
-
It looks like water level. Can you post the scene?
-
Sure thing, the file is for max 2014. Is the water level like the luminance in the displacement modifier?
-
fixed by making water level optional