Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: romullus on 2014-08-13, 15:01:17

Title: screen projection and dof
Post by: romullus on 2014-08-13, 15:01:17
Build timestamp: Aug  6 2014 22:25:30
Corona version: Daily build post-A7, Maxsdk version: 2014

When direct visibility override have texmap with screen projection assigned and dof is enabled, render output borders gets distorted. Not sure if this bug or a nature of screen mapping, but would be really cool if it could be fixable.
Title: Re: screen projection and dof
Post by: Ondra on 2015-01-19, 18:43:18
Can you send me the scene?
Title: Re: screen projection and dof
Post by: romullus on 2015-01-22, 14:19:14
Sorry for late response - my pc was broken and i hadn't access to internet.
I tried to reproduce this bug and found that there's much more weird things going on with dof and enviroment map with screen projection. I'll report it on mantis instead. This topic can be closed, i think.
Title: Re: screen projection and dof
Post by: Ondra on 2015-01-22, 14:42:30
ok