Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: dlight on 2014-07-26, 11:20:02

Title: input gamma for reflection map
Post by: dlight on 2014-07-26, 11:20:02
gamma for bitmap input/output is set to 2.2 in preferences.when importing texture for reflection map should i override gamma to 1.0 ?(same for bump,normal,translucency,opacity?)