Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: zxcman on 2014-07-12, 20:58:56

Title: Coroan Ao doesn't work as bump.
Post by: zxcman on 2014-07-12, 20:58:56
Hi,

I have a problem with corona AO map in bump map slot. it doest work either as bump map and masking for bump.
Please note that it happens ONLY in bump map slot
Any solution?
Title: Re: Coroan Ao doesn't work as bump.
Post by: Ondra on 2014-07-12, 21:42:47
this is a limitation of the texture. Bump mapping requires filtering in texture space, but since AO is procedural map dependent on scene, there is no texture space. It is the same reason why for example fresnel won't work. But I guess I could fake it so it blends results of 2 bump maps... not 100% correct, but probably close enough
Title: Re: Coroan Ao doesn't work as bump.
Post by: 3dwannab on 2016-06-17, 00:42:25
Any update on this you kind Corona people ;)
Title: Re: Coroan Ao doesn't work as bump.
Post by: maru on 2016-06-17, 14:53:20
Not sure what is needed exactly, but here is an example I made recently for someone with similar question:
Title: Re: Coroan Ao doesn't work as bump.
Post by: 3dwannab on 2016-06-19, 23:59:13
Ah, I remember now. I stumbled across this fix before but I forgot.

It does seem as if this could be fixed though without the need for this.

Thanks for the help Maru.
Title: Re: Coroan Ao doesn't work as bump.
Post by: cjwidd on 2018-04-22, 12:06:31
For others (see attached). Mesh must have dense tessellation.