Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Steven_IAS on 2025-09-19, 17:22:50

Title: Dynamic Render Region
Post by: Steven_IAS on 2025-09-19, 17:22:50
This is a great feature. I would love to see something like this in Corona. Currently, I move the region box by hand if I need to.
https://www.reddit.com/r/Cinema4D/comments/1nky3gk/i_made_dynamic_render_region_plugin_for_c4d/
Title: Re: Dynamic Render Region
Post by: romullus on 2025-09-19, 19:21:10
Nice idea, now please post it as request on Corona ideas portal here: https://chaoscorona.ideas.aha.io
Title: Re: Dynamic Render Region
Post by: Aram Avetisyan on 2025-09-19, 23:36:52
As I understand, it is about adding feather/outline offset in pixels to render mask?
Corona in 3ds Max already supports viewport selection, include/exclude list and GBufferID defined render mask.