Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: aaouviz on 2025-09-01, 20:58:55

Title: Create a material not affected by light?
Post by: aaouviz on 2025-09-01, 20:58:55
Hi all,

I have a bit of a strange situation: I need to create a material (as part of a multi-sub AND a layered material) which does not receive shadows/light.

Or, at least as little as possible.

I can't simply put the material on an object which doesn't receive light/cast shadows etc, as the material will be part of a multi-sub object where the rest of the materials possess normal lighting behavior.

I'm baking a unwrapped texture - one portion of the texture should appear to be without physical light interacting on it.

Making the material self-emissive isn't working quite right either.

The best result so far has been to give it the properties as shown below.

If this is the best I can do, so be it, but I'm wondering if there's anything else I'm missing?

Many thanks!
Title: Re: Create a material not affected by light?
Post by: romullus on 2025-09-01, 21:37:41
I would try Light material with cast light turned off, at least that's what i do when i need evenly lit non-shaded material in the scene.