Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Jpjapers on 2025-09-01, 13:14:11

Title: Bloom/Glare in CIE doesnt work with lightmix?
Post by: Jpjapers on 2025-09-01, 13:14:11
Im trying to save out a bloom and glare interactive pass from the CIE.
I have made some adjustments in the lightmix panel with intensity/tint. However it doesnt appear to affect the 'Bloom and glare interactive' pass as expected. Everything seems to stay at full intensity and its original color.

How can i get a bloom and glare pass from the CIE with the correct intensities and colours of the adjusted image?
Title: Re: Bloom/Glare in CIE doesnt work with lightmix?
Post by: Avi on 2025-09-01, 16:59:05
You will need to bake the lightmix adjustments and re render few passes to update the Bloom Passes. I have logged this in our system for our devs to see if this can be improved.


(Report ID=CMAX-1866)
Title: Re: Bloom/Glare in CIE doesnt work with lightmix?
Post by: Jpjapers on 2025-09-01, 17:14:40
Ok thanks, Seems a little misleading to name the pass 'Bloom & Glare interactive'