Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Daily Builds => Topic started by: Ales on 2025-08-11, 10:39:50
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Please check this article covering the risks of using daily builds: Daily Builds FAQ (https://support.chaos.com/hc/en-us/articles/4528480437265-Corona-for-Cinema-4D-Daily-Builds)
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
You can download this build from Chaos account's downloads page (https://my.chaos.com/download/build?product=Corona&build-type=preview&platform=Cinema+4D) or from Google Drive (https://drive.google.com/drive/folders/1z8BST_tWvxoXxYSZlIBjNJXML-y2q5L2).
Changes in Corona 14 for Cinema 4D (Daily Build):
- Added:
- Added support for Cosmos AI materials
- Improvements in .vrscene import and scene converter
- V-Ray Environment object is now converted into Corona Sky when all of its subshaders are the same
- Added support for V-Ray Color, Combine Color and Mix shaders
- Performance improvements of Scene conversion dialog
- Updated ULA service to version 2025.4.30.100
- Fixed:
- Fixed crash when Layered material was connected into Outline material
- Fixed issue with level parameter for Top and Base layers in Corona Mixture shader not working
- Fixed issue with camera physical size influencing outline (Outline material)
- Fixed incorrect output of viewport render when using legacy color management in C4D 2025
- Fixed not correctly applied view transform in viewport render when using OCIO in C4D 2023+
- Fixed issues with non-color textures (e.g. roughness or IOR) used in non-trivial materials not correctly rendered in Vantage when connected via live link
- Fixed slow uninstallation
- Fixed "Save Project with Assets" not correctly handling assets from asset browser
- Fixed some cases when assets were missing during render when using team render
- Fixed several cases of NaN errors on macOS
Note: All changes in this build will be released in a v13 Hotfix