Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: lacilaci on 2014-07-09, 17:59:42
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Hi, when I use blend materials then HD cache is not being computed for those materials...
Is this an expected behavior due to the fact that there is no real blend/layers material in corona and corona doesn't support standard blend, or should it get computed and this is a bug??
In first picture everything uses a default corona material and in the second every object has some standard blend material... In the first case there is a lot of hd cache precomputed but as long as there is a lot of blend materials in the scene I guess using hdcache makes no sense??..
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fixed
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Still does not work in 7 ((((
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Well I said "fixed" on 23. 7. Alpha v7 was released 30.6. Go figure.