Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: lacilaci on 2014-07-09, 17:59:42

Title: Corona&BlendMat&HDcache
Post by: lacilaci on 2014-07-09, 17:59:42
Hi, when I use blend materials then HD cache is not being computed for those materials...

Is this an expected behavior due to the fact that there is no real blend/layers material in corona and corona doesn't support standard blend, or should it get computed and this is a bug??

In first picture everything uses a default corona material and in the second every object has some standard blend material... In the first case there is a lot of hd cache precomputed but as long as there is a lot of blend materials in the scene I guess using hdcache makes no sense??..
Title: Re: Corona&BlendMat&HDcache
Post by: Ondra on 2014-07-23, 16:27:41
fixed
Title: Re: Corona&BlendMat&HDcache
Post by: Jetboy on 2014-08-06, 22:41:24
Still does not work in 7 ((((
Title: Re: Corona&BlendMat&HDcache
Post by: Ondra on 2014-08-07, 11:43:38
Well I said "fixed" on 23. 7. Alpha v7 was released 30.6.  Go figure.