Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Corona Goodies - User Contributions => Topic started by: Frood on 2025-05-26, 09:50:33
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Written because Corona VFB 2 lacks a native render progress indicator.
Installation: save the script to any scripts/startup directory.
If you want to play around, type "ccri.help()" in the maxscript listener.
Good Luck
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Thank you!!
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Its very useful
But..... I have seen that when IR reaches max passes, the render stops but the icon keeps moving.
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Thanks for the notice, this is/was due to a bug in the CoronaFp interface. It reports that an IR is going on even when interactive_passLimit is reached and the renderer has stopped. No need to say that I have already reported this and other issues regarding wrong data when querying the interface. I added a "manual" check to get around it, hope it works for you as expected now (v0.08 in the first post).
Good Luck
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Perfect, Its working ok at the moment
Big thanks Frood!!!
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Hi, is there a way to have this also work in interactive mode?
It's often the case where I think...... is this actually doing anything & I say to myself 'where's the smiley face when you need it?'
Thanks
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Hi,
not entirely sure about what you mean. It should work in IR and PR/IterativeR. Or do you mean that you would like to have an indicator in an extended viewport/docked IR session? If so, that's not possible with this script, sorry.
Good Luck
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Hi, hmmmmm.
Doesn't work in IR for me
Thanks
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Hi, hmmmmm.
Doesn't work in IR for me
Could you try to uninsttall and reinstall using the commands from the script ( use ccri.help() code in maxlistener to check the codes to do it )
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No need to do so, it was a side effect from that quick fix regarding the Corona interface.
Doesn't work in IR for me
Thanks for the video, now it should. Please use v0.09 (first post). I just forgot to include the case where IR pass limit is set to 0.
Good Luck
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Sweeeeeeet, that works
Thanks