Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Tanner on 2025-03-06, 13:21:40

Title: CG-Source Multitexture to CoronaMultiMap Converter?
Post by: Tanner on 2025-03-06, 13:21:40
Hello forums!

I merged an asset from an older file recently in Max 2024 and found that the bitmaps were no longer linked. When I opened that original file itself, the bitmaps were there but there was a blank spot where the node would've been and I realized it was CG-Source's Multitexture plugin that was missing. I downloaded it and sure enough my materials are set up appropriately now.

But a question remains: is there a way that can help me convert materials using Multitexture and convert it to CoronaMultiMap or a combination of MultiMap and CoronaColorCorrect so that I don't have to rely on Multitexture moving forward?  The need for a script will also help me with updating 70+ materials automatically rather than going through it one-by-one.

Any help would be appreciated!

Cheers,
Tanner
Title: Re: CG-Source Multitexture to CoronaMultiMap Converter?
Post by: JG_monomiru on 2025-03-07, 10:14:13
that would be totally helpful - right now i'm also updating everything by hand...