Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: aaouviz on 2025-01-27, 16:57:54

Title: [SOLVED] Error with denoise + volume material
Post by: aaouviz on 2025-01-27, 16:57:54
Not sure if this has been reported yet or not, but see the attached image. I get this weird discoloration after denoise happens on my render. The whole scene has a basic cube with Corona Volumetric Material applied, if I hide this box, the error disappears.

Never seen this until recently. Additional info also supplied. (I know, I've got kinda crazy camera tone mapping settings applied - it's for an unusual project!)

Cheers,
Title: Re: Error with denoise + volume material
Post by: maru on 2025-01-27, 17:25:50
A shot in the dark:
- what happens if you lower saturation back to 0?
- what happens if you swap the places of ACES OT and LUT (put LUT above ACES)
Title: Re: Error with denoise + volume material
Post by: aaouviz on 2025-01-27, 18:43:03
I do think it might have been user error here. Saturation back to 0 does indeed fix the issue.

Not sure this is intended/proper behavior though, but it's good that I have a solution anyway.

Thanks for the reply.