Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: XYZ_wanderer on 2025-01-27, 15:48:21

Title: color correct layered/composite materials/textures?
Post by: XYZ_wanderer on 2025-01-27, 15:48:21
Hello, I'm using corona layered material that consists of 10 individual grass materials (patches, dry grass, clovers, dirt, etc.) and I was wondering is there a way to universally color correct the entire CLM or even something like a composite map/multimap texture? Going through each color/diffuse/albedo bitmap with color correct seems like a lot of hassle when color correct is needed on demand...
Title: Re: color correct layered/composite materials/textures?
Post by: maru on 2025-01-27, 16:02:30
You can use Corona Color Correct with "additional outputs" for this. Then you can plug multiple textures in a single Color Correct.